void sonic_ctrl(sprite_status_thanks* pActwk);
void emie_ctrl(sprite_status_thanks* pActwk);
void metals_ctrl(sprite_status_thanks* pActwk);
void heart_ctrl(sprite_status_thanks* pActwk);
void pocky_ctrl(sprite_status_thanks* pActwk);
void pecky_ctrl(sprite_status_thanks* pActwk);
void ricky_ctrl(sprite_status_thanks* pActwk);
void sheep_ctrl(sprite_status_thanks* pActwk);
void flick_ctrl(sprite_status_thanks* pActwk);
void inco_ctrl(sprite_status_thanks* pActwk);
void hato_ctrl(sprite_status_thanks* pActwk);
